Ranger
Rangers are often classed as the bowmen of the Fighters' Guild. They are able to attack monsters from afar and are known for their prowess with multiple attacks. They are also well tuned to nature and may often find a path where others cannot and are renowned for their riding skills due to their close relationship with animals.
Race / Stat |
ACC |
CON |
DEX |
MYS |
SPD |
STR |
Special Abilities |
Catline |
16 |
14 |
12 |
15 |
11 |
16 |
|
Centaur |
15 |
14 |
10 |
15 |
10 |
19 |
Can Charge |
Dark Elf |
15 |
13 |
11 |
17 |
12 |
16 |
|
Dragonkin |
15 |
14 |
11 |
16 |
11 |
17 |
Can Fly, Has Natural Armor*, Can Charge |
Dwarf |
15 |
15 |
10 |
16 |
10 |
18 |
|
Elf |
15 |
13 |
11 |
17 |
12 |
16 |
|
Gnome |
15 |
14 |
11 |
17 |
13 |
15 |
|
Half-Elf |
15 |
13 |
11 |
17 |
11 |
17 |
|
Half-Giant |
15 |
14 |
10 |
15 |
9 |
19 |
|
Half-Ogre |
15 |
16 |
10 |
15 |
10 |
17 |
|
Half-Orc |
15 |
15 |
11 |
15 |
11 |
16 |
|
Halfling |
16 |
14 |
13 |
15 |
11 |
16 |
|
Human |
15 |
14 |
11 |
16 |
11 |
17 |
|
Lizard Man |
15 |
13 |
11 |
16 |
11 |
16 |
Can Breathe Underwater |
Minotaur |
15 |
16 |
10 |
15 |
10 |
19 |
Has natural head armor |
Sprite |
15 |
12 |
12 |
17 |
12 |
14 |
Can Fly |
*Can wear rings but not armor (body armor, outerwear, wristwear, etc.)