Shaman learn from the school of magic that covers healing. Naturalistic powers are the skills they find easiest to learn, including spells to enhance strength and accuracy and spells to heal and resurrect from the dead. This also includes herblore. There is nothing to stop a shaman learning spells from another school of magic, but they will find it more difficult than their chosen school.
Race / Stat | ACC | CON | DEX | MYS | SPD | STR | Special Abilities |
---|---|---|---|---|---|---|---|
Catline | 11 | 12 | 11 | 17 | 10 | 11 | |
Centaur | 10 | 12 | 9 | 17 | 9 | 14 | Can Charge |
Dark Elf | 10 | 11 | 10 | 19 | 11 | 11 | |
Dragonkin | 10 | 12 | 10 | 18 | 10 | 12 | Can Fly, Has Natural Armor*, Can Charge |
Dwarf | 10 | 13 | 9 | 18 | 9 | 13 | |
Elf | 10 | 11 | 10 | 19 | 11 | 11 | |
Gnome | 10 | 12 | 10 | 19 | 12 | 10 | |
Half-Elf | 10 | 11 | 10 | 19 | 10 | 12 | |
Half-Giant | 10 | 12 | 9 | 17 | 8 | 14 | |
Half-Ogre | 10 | 14 | 9 | 17 | 9 | 12 | |
Half-Orc | 10 | 13 | 10 | 17 | 10 | 11 | |
Halfling | 11 | 12 | 12 | 17 | 10 | 11 | |
Human | 10 | 12 | 10 | 18 | 10 | 12 | |
Lizard Man | 10 | 11 | 10 | 18 | 10 | 11 | Can Breathe Underwater |
Minotaur | 10 | 14 | 9 | 17 | 9 | 14 | Has natural head armor |
Sprite | 10 | 10 | 11 | 19 | 11 | 9 | Can Fly |
*Can wear rings but not armor (body armor, outerwear, wristwear, etc.)